import { DynamicObject } from 'lance-gg'

export default class Food extends DynamicObject {
  static get netScheme() {
    return Object.assign(
      {
        // add serializable properties here
      },
      super.netScheme
    )
  }

  syncTo(other) {
    super.syncTo(other)
  }

  constructor(gameEngine, options, props) {
    super(gameEngine, options, props)
    this.class = Food
  }
}
